How Would David Mamet Design Elearning?

It’s not news that drama, risk, and excitement create more memorable learning experiences than just presenting information. But sometimes, I admit, it’s just hard to figure out how to create drama/risk/excitement. Sometimes things just don’t work and I can’t blame it on a stakeholder, because it didn’t work in my head any more than it worked on the screen.

That’s when I turn to games, movies, and TV for inspiration. Personally, I don’t think what makes for good drama in these disciplines is all that different from what creates truly memorable learning experiences. I’ve seen no evidence that people turn off their BS detectors when they sign into the LMS.

Along that train of thought, here’s a letter from David Mamet to the writers of The Unit, about creating good television. Warning: Strong language abounds.

Enjoy.

Chris Brogan on Finding Your Inspirational Code

Nice post from Brogan today… if there’s one thing that instructional designers need lots of, it’s inspiration.

And not just in a creative sense, though we do a lot of creative work. Sometimes we need inspiration to come up with ways to meet a deadline. Sometimes we need inspiration to sweet-talk an SME into making our projects higher-priority. And yes, sometimes — often — we need an inspired way to present information, create a framework for practice, or motivate people to change their behavior.

I like what he has to say about pulling your inspiration from people in fields other than your own. As important as it is to commune with fellow practitioners in my field, I think I expand my horizons in a different way when I go outside and see how non-IDs solve their problems. It’s often surprisingly applicable.